Studio

Creating the best

Established in 1987, Creative Assembly is one of the oldest and largest games developers in Europe with over 750 talented staff across state-of-the-art studios in West Sussex, UK and Sofia, Bulgaria.

With quality and authenticity our goals, we devote ourselves to an exceptional level of detail within all our games.

You’ll likely hear us talk about the quality benchmark a lot (perhaps a little obsessively). It’s important to us as a studio and it’s one of the reasons we’ve garnered so many industry commendations over the years – from BAFTAs to Ivor Novellos. We owe this to our team of world-class, diverse and multi-national creatives, who unite to craft some of the most renowned gaming experiences, giving loyal fans worlds in which to immerse themselves.

That’s why Quality stands as one of our core values. But it isn’t just about quality and over the years what we value as a studio has developed as our team has grown. 

We are united through our shared values of Focus, Teamwork, Respect and Trust, which play a crucial part in helping us achieve our goal of quality. 

Our values are also a driving force behind our award-winning education and social responsibility programme; The Legacy Project.

CA_Values

 

Everything we do is about Quality, from individual actions to final products, we take pride in the detail and authenticity of our creations.

We Focus on our strengths as a studio. Our teams might work across different projects, but our goals and vision should be clear for everyone.

We are a collective who thrive with Teamwork, empowering each other to succeed.

Respect at CA is given as a default, we respect each other as diverse and unique individuals, who come together to create games our fans will love.

Alongside respect, we Trust each other, our teams and our leaders as experts of their craft. Everyone is given creative autonomy and freedom to make a real contribution to our projects and our legacy.

Spire Court

Home to Total War, situated in the UK market town of Horsham; voted as one of the UK’s best places to live in between London and Brighton.

Spartan House

Home to the team working on a brand new FPS-IP, just across the bridge from Total War in a new state-of-the-art purpose-built studio.

Sofia

Home to our Bulgarian-based team, nestled below the idyllic Vitosha Mountain surrounded by an ancient capital in a new purpose-built state-of-the-art development studio.

To make a significant and enduring contribution to education, charity and our local communities by harnessing those with creative aspirations and passions, using games as a force for good…

…. thereby leaving a LEGACY

Welcome to Creative Assembly’s Legacy Project. Our award-winning industry outreach programme. Since 2014 the programme has expanded and evolved as we discover new ways in which we can support education and the global industry.

From playground to industry, the Legacy Project works to give people from all backgrounds the skills and information to help them become the game development talent of tomorrow and promote games as a power for good.

We want to help break down barriers to the industry, focusing on supporting under-represented groups such as women, Black and ethnic minority communities. We choose Legacy Project activities that our team care deeply about and this is driven by our internal CA Ambassadors who mentor and guide those who are passionate about joining our industry.

Everyone in the studio can become a CA Ambassador; working with schools and our education partners like BAFTA, the Digital Schoolhouse and the East London Arts and Music Academy. 

The Legacy Project is our ambition to provide a sustainable and valuable impact for future generations to come. We remember the beginning of our gaming journeys and want to help others realise theirs.

 

  • Over 120 of our staff are CA Ambassadors and in 2020 we were awarded the Gamesindustry.biz Best Place to Work Award for Education for the second year in a row.
  • We recognise that education beyond Further Education in the UK is increasingly becoming a privilege; under-represented groups in the games industry such as Black and ethnic minorities are disproportionately impacted by education barriers. However, the desire of many young people to learn technology or STEAM related subjects is increasing. 

  • We provide outreach work; visiting schools, providing expert-led talks, workshops and mentorship. We provide studio-based experiences, support game competitions and contribute to game education curriculums. Our focus is on schools and colleges in our local community, on establishments that we know have a high quality bar with their curriculums, and on those who are actively working to address inequalities in society.

  • We work with partners including BAFTA, Women in Games, Pixelles, Ukie, Digital Schoolhouse and the East London Academy of Music and Arts (ELAM) to encourage more people from diverse backgrounds to consider a career in games. Over a quarter of ELAM’s students are from disadvantaged backgrounds and over 70% are from BIPOC backgrounds.