Trainee Positions at CA
4 May 2020
The Creative Assembly annual traineeships are now open to applications for 2020.
This year we have a number of new trainee roles available across a variety of disciplines including:
- Concept art
- Cinematic art
- Technical animation
- UI art
- Programming, which are early opportunities to specialise in areas such as AI, Gameplay and Tools.
These positions are highly sought-after entry-level roles which we open on an annual basis to support graduates and those looking to start out in the games industry.
Our traineeships provide invaluable experience. They are full-time competitively paid roles in which you will receive mentorship, skill specific training and work closely with our experts across multi-disciplinary teams. Many of our past trainees have, in fact, continued their careers at Creative Assembly into more senior roles.
Livestream Q&A: with CA’s Art Director
Join us for this exclusive livestream Q&A with Total War’s Art Director, Kevin McDowell, hosted by CA’s Luke Johnson.
Watch live at: twitch.tv/CreativeAssemblyOfficial
What should you put in your portfolio to get the best chance of becoming a concept artist? Or what skills does a 3D game artist need to succeed?
Get your questions answered in this live Q&A with a BAFTA-game winning industry veteran who has over 20 years’ experience of AAA game development.
With several of our new trainee roles in various art disciplines including cinematics, concept, technical and animation, it’s the perfect time to check if you’re on the right track to a successful application.
You can also hear from some of our past trainees about their application process and their first impressions of life at CA:
If you have missed out on our 2020 Traineeships you can send us a speculative portfolio for other positions, or we will be opening future trainee positions in Spring each year.