Technical Sound Designer

Audio | Total War

We are looking for a talented Technical Sound Designer to join our award-winning sound design team!

At Creative Assembly, you will be part of the audio team to create, implement, maintain and debug complex audio playback systems within the game. The ideal candidate is extremely experienced working with audio middleware (Wwise, Fmod, etc.) and thrives on bridging the gap between creative and technical implementation challenges.

We have one of the largest audio departments in Europe in which you will collaborate with our Sound Design, Dialogue, Music, Audio Programming and Audio QA teams. Our facilities include separated and well-equipped audio rooms, 2 isolated recording rooms and state of the art recording equipment.

Key Responsibilities

Work along-side audio programmers and sound designers to develop the framework of audio playback systems and implementation tools supporting the creative audio vision and game-play needs. Define and apply best practices of technical audio workflows and systems, and collaborate with various disciplines (art, design, and engineering) to ensure audio systems are incorporated into all aspects of game-play and fully realised.

To implement high quality audio assets within the audio engine while managing Wwise project organisation, structures, gameplay parameter setups and optimisations.

Help support the audio vision of the game by working with your lead and sound team, troubleshooting and debugging audio tools, systems and functionality. You will be responsible for documenting audio systems and tools, educating the content creators in audio best practice.

Keep abreast of current trends with game audio technology and through your continued exposure to contemporary gaming and technical developments, help keep our game audio tools and technology fresh, innovative and creative to work with.

Knowledge, Skill and Experience
 
Essential
  • Professional sound design experience in the video game industry and or at least 1 published AAA title credited
  • Extensive knowledge of integrating audio into modern game engines
  • Highly proficient with Audiokinetic’s Wwise
  • Knowledge of and experience with building and maintaining modern audio systems for AAA titles
  • Experience with audio recording, processing and mixing techniques
  • Proficient with modern day audio software tools (Pro-Tools, Reaper, Plugins)
Desirable
  • Knowledge and familiarity of Total War brand a bonus
  • Ability to work as a team player and under own initiative


Creative Assembly is about the right people making the best games. We are united through our values; Quality, Focus, Teamwork, Respect and Trust. 

Winner of multiple Best Place to Work Awards, we house many talented people, from trainees to industry veterans who constantly challenge us and make sure we are striving for the best within our games and our studio life.

We have studio sites in Horsham UK and Sofia Bulgaria, including a number of bespoke state-of-the-art audio suites and a dedicated motion capture site.

Currently we are working fully remotely, and we continue to assess the COVID-19 situation with the safety of our staff our number one priority. We are still actively recruiting and onboarding new staff each week. Our expert IT and HR teams will set you up with everything you need to join remotely whether you will need to relocate to the UK (or within the UK) now, or at a later date.  

We offer many benefits to support you and your family including:
  • Bespoke and funded relocation package for you and your dependents, with support throughout the process from our dedicated Relocation Specialist
  • Enhanced maternity and paternity, private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, as all UK Bank holidays
  • Annual discretionary studio bonus
  • Join our award-winning education and social responsibility programme; the Legacy Project, as an industry ambassador to mentor and educate others
  • Defined career development pathways and personalised training support including; SEGA Dev Day, internal masterclasses, prestigious creative workshops, on-site training with renowned specialists and global conference attendance
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
  • Free games and merchandise plus access to our extensive games library
  • Free breakfast every day - toast, bagels, pancakes, cereals, yoghurts, fresh fruit, smoothies, juices, milkshakes and more in our fully stocked kitchen*
  • Wellbeing support with an employee assistance programme and onsite confidential sessions
  • In-studio heavily subsidised massage therapy*
  • Discounts for home technology, travel insurance, corporate gym membership, cinema tickets, holidays, trips out and Ikea vouchers, and many local businesses including estate agents
  • Studio parties for you and your family; such as our Summer Festival, Christmas Party plus a separate Children’s Christmas Party. We also have Cinema days and wrap parties for game releases*
  • Studio community activities such as free Japanese lessons, life drawing, creative writing, Pilates, Walking Challenges, Couch to 5k, basketball, game and movie evenings, board game club, 5-a-side football, CA Choir, Sword fighting (yes, sword fighting) and loads more*
*some of the above in-studio benefits are on hold while we work remotely during COVID-19. 

Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.