Dialogue Audio Engineer

Total War Audio
This is a fantastic opportunity for an experienced Dialogue Audio Engineer to join our multi-award winning Total War team.

Reporting to the Lead Dialogue Engineer, the Dialogue Audio Engineers’ primary role is to create AAA calibre dialogue production on assigned projects. Using our in-house, high spec, audio facilities the right candidate will be working with our team of audio engineers, technicians and programmers to deliver a stellar audio experience for Total War titles developed at the studio.

Key Responsibilities

As part of our wider and experienced dialogue engineering team, you will work with a wide range of developers to deliver a AAA dialogue experience in line with the styling and feedback set out by the Audio Director.

You will take ownership of the scoping, production and delivery of Dialogue for both individual characters and group assets, including domestic and foreign versions on assigned projects. You will work with other stakeholders to cast and audition actors, directing the performance in line with a brief, recording and editing the final content and then mixing dialogue in-game using Wwise or other 3rd party tools and also to commercial standards for in-game and cut-scene linear usage. Some characters will also require voice design work using plug ins and specific recording techniques. It would be advantageous to have prior experience working with game audio and specifically middleware for implementation and mixing. Priority will be given to applicants with this experience.

With a high emphasis on quality and commercial standards, you will ensure a rich dialogue experience which is both varied and believable. You will be working with script writers and designers to achieve this. You will also look to continually evaluate and improve the dialogue experience and design by keeping abreast of current successful titles and trends in dialogue production and implementation.

You will be integrating and mixing audio content into games using in-house tools and other 3rd party software. You will also liaise with our internal quality assurance team and Development Managers to ensure dialogue testing is adequately covered. You will be mentoring more junior members of the team.

Knowledge, Skill and Experience
  • Extensive experience as an in-house game or post-production audio engineer commercially recording dialogue
  • Proven experience directing actors and crowd sessions
  • Advanced dialogue recording and editorial skills
  • Ability to record, track-lay and mix dialogue to picture to commercial standards
  • ProTools 10 or above experience to advanced level
  • Proficient Waves Plugins, Izotope RX
  • Excellent communication skills
  • Able to review work of others and present detailed and constructive feedback
  • Able to multi-task projects, plan and schedule dialogue production efforts while remaining quality focused and adhering to deadlines
  • Excellent organisational skills
  • Able to work as a team player and under own initiative
  • A keen interest in and a passion for audio in video games
Desirable
  • HND in Sound Engineering (or above)
  • Experienced with the Wwise audio engine
  • Experience working on shipped AAA titles
  • Experience with creature voice design work or sound design experience
  • Proficient with Wavelab
  • Knowledge and familiarity of Total War brand



We are Creative Assembly

We gather the greatest talent out there, coming together to craft authentic and detailed experiences of the highest quality.

We focus on our strengths and embrace our uniqueness, collaborating across teams and giving everyone the trust and respect to be masters of their craft.

Our values form the foundation of our culture and ethos:
  • Quality - Everything we do is about quality, from individual actions to final products, we take pride in the detail and authenticity of all our creations.
  • Focus - We focus on our strengths as a studio. Our teams might work across different projects, but our goals and vision should be clear for everyone.
  • Teamwork - We are a collective who thrive working across teams, empowering each other to succeed.
  • Respect - Respect at CA is given as a default, we respect each other as diverse and unique individuals, who come together to create games our fans will love.
  • Trust - Alongside respect, we trust each other, our teams and our leaders as experts of their craft. Everyone is given creative autonomy and freedom to make a real contribution to our projects and our legacy.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.