Senior Level Designer

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We’re sorry but we are no longer accepting applications for this position. Please see our jobs page for other opportunities in the studio.

As a Snr Level Designer on the Halo Wars team, you will have ownership of multiple levels - both single player and multiplayer - and drive them all the way through development.

The role involves level design in a collaborative multidisciplinary environment. You will drive the design of your levels from paper design to shipping product.

As a Senior Level Designer you will:


  • Work with design leadership to take high concepts to detailed level designs
  • Understand the narrative and gameplay ambition for the levels
  • Implement level designs using our visual scripting system
  • Work closely with junior level designers, mentoring them and ensuring they deliver your design work to exceptionally high quality.
  • Conduct and take part in play-testing sessions and create/gather feedback and action points to refine the levels and gameplay.
  • Be responsible for implementing player feedback to ensure playability and appropriate level of difficulty
  • Be proactive in communicating progress and solving problems.

Skills, Experience and Knowledge



  • Ability to communicate effectively with other designers, management and peers in other disciplines. You will be part of a multidisciplinary pod and must be able to work well as part of a collaborative team without losing sight of the gameplay vision.
  • One or more published AAA titles in an level design capacity
  • Game scripting experience – ideally using Kismet or similar visual scripting system
  • Good knowledge of RTS gameplay






  • Very good working knowledge of 3DS Max, Maya or similar 3D package
  • Experience with a wide range of game genres including but limited to: RTS, third person, FPS, RPG and strategy games. You should have a broad range of knowledge and experience of computer and video games.
  • Ability to manage their own time and work within deadlines