
Position Overview
We are creating another multi-platform AAA blockbuster and the successful applicant will be part of a very talented engine team working at the cutting edge of interactive graphics technology.
Key Responsibilities:
- Working with content to create graphics tech and pipelines.
- GPU/CPU optimization for performant systems.
- Creating data driven systems and toolsets for fast iteration of game content.
- Report to the Team Lead.
Knowledge, Skills & Experience:
Essential:
- A good BSc degree or equivalent in a relevant subject such as maths, computer science or engineering.
- Fluent C++
- Experience with DX11
Desirable:
- Experience of development on XB1, PS4 and PC platforms.
- Multi-threaded / multi core techniques.
- GPGPU development.
- Cutting edge lighting and shading algorithms.