The Creative Assembly were out in force at Rezzed this Friday and Saturday, showing off brand new footage of Total War: Rome II and meeting and greeting fans on the show floor.
James Russell, Lead Designer at CA, gave an insightful talk on the history of CA, explaining why we do things the way we do, and how that’s helped us achieve success with our games in the past – as well as a glimpse of what we’re planning for the future.
The assembled crowd were then shown a tantalising glimpse of the siege of Carthage – a massive-scale battle played out in the Rome 2 engine, demonstrating new functionality like siege towers, improved animations, and the massive, expansive scale of Carthage itself.
There was palpable excitement in the auditorium as troops disembarked from their ships and piled onto the beaches, before storming the Carthaginian defences with their Roman numbers and delightful skirts.
Talking of delightful skirts, community team chaps Craig and Will were present on the floor in fetching garments – Will dressed in senatorial garb and Craig in full lorica segmentata (posh for Roman armour). As well as giving each other high-fives and playing the games on show, they were meeting and greeting fans of the Total War series.
There was a decisive victory, too, for CA’s Game Jam team.